
After implementing clan leaderboards, Investor Tycoon saw:
Here's what players had to say about clubs:
“Finally!!! Clans in game!!”
“It's great, I love it! It encourages me to play more and it's nice to see the game go in this direction 🙂”
“great job is cool idea 🫡🐐 Thx for clan in game”
Here's what Robertson from Leti Arts had to say:
"I recently had the pleasure of using the Galaxy leaderboard service for my Unity projects, and I have to say that it has been an absolute game-changer for me. The service was incredibly easy to set up thanks to the detailed documentation, and the team behind the service was always eager to assist whenever I experienced any difficulty. The service itself is both rapid and responsive, making it a pleasure to use, and it has a ton of amazing features that have really streamlined my workflow. I can't recommend this service enough to any game developers out there looking for a reliable and efficient leaderboard solution."
Drop the prefab into your Unity project or integrate directly with our API.
Call .ReportScore(score). Scores are automatically propagated to Game Center and Google Play.
Call .ShowLeaderboard()
“Having friends and family on the leaderboard is an extra incentive to do well”
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"It might be that my friend Gerard gets a really cool skin, and I’m like “well, now I want it”, or, I’m then comparing myself to him, because he’s got it and I don’t"
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